Patent #63/848,599Filed July 22, 2025

Constrained Asset Framework
for Production-Ready
3D Scene Generation

Instead of generating unpredictable geometry that risks hallucinations and failures, our framework orchestrates validated, optimized assets into coherent, performance-guaranteed 3D scenes that always work.

22
Novel Claims Protected
Zero
Hallucinations
100%
Render Guarantee
100%
IP Compliant & Safe

The Breakthrough

This invention enables real-time generation of high-quality, render-safe 3D scenes directly from a natural language prompt.

How It Works

While systems like Genie 3 and Point-E demonstrate impressive generative capabilities, they lack structural guarantees, deterministic output, and integration paths suitable for production 3D pipelines. In contrast, our framework delivers real-time-compatible, legally compliant, and fully reconstructable 3D scenes.

Instead of risking hallucinating geometry or unwanted assets, it validates, maps, and assembles known assets into interactive scenes with full spatial structure and long-term coherence.

The result is a fully reconstructable, real-time-ready 3D scene that runs across platforms — including Unreal, Unity, WebGL, mobile XR, and more.

Key Technical Innovations

  • Guaranteed Renderability – Output is always valid and optimized for game engines.
  • No Hallucinations – Assets and placement are grounded in a controlled, validated library.
  • Structured Output – Scenes are generated as clean, editable JSON with full layout logic.
  • Reconstructable Scenes – Every element is trackable, replayable, and reloadable at any time.
  • Cross-Platform Support – Real-time performance across all platforms: Unity, Unreal, WebGL, mobile, VR/AR, and PC.
  • IP Safe – No unlicensed or unpredictable content is introduced.

Prompt-to-3D-Scene Example

Prompt:

"Tokyo alley at night with a neon sign, a vending machine, a street lamp, and rain."

Output JSON:

{
  "theme": "Tokyo_Alley_Night",
  "objects": [
    { "type": "vending_machine", "asset": "VendA", "position": [2.3, 0, -1.0], "rotation": [0, 45, 0] },
    { "type": "neon_sign", "asset": "Neon01", "position": [1.5, 3, 0], "rotation": [0, 180, 0] },
    { "type": "street_lamp", "asset": "Lamp03", "position": [-1.2, 0, 2.4], "rotation": [0, 90, 0] }
  ],
  "weather": "rain",
  "lighting": "neon"
}

Result: This scene is instantly rendered using pre-validated 3D assets with guaranteed spatial coherence. Every object is uniquely identifiable and editable — something diffusion-based video outputs cannot offer.

Technical Deep-Dive

Understanding the fundamental problems in 3D generation and our innovative approach.

🚫 Problem Space

Hallucination Problem

Non-manifold geometry, UV mapping failures, impossible physics configurations

Performance Issues

No polygon budgets, memory overflows on mobile, unoptimized draw calls

Legal/Brand Safety

IP infringement risks, no content moderation pipeline

✅ Our Solution

Renderable

Validated mesh topology

Performant

Enforced polygon/texture budgets

Legal

Pre-cleared asset library

Coherent

Physics + spatial validation

💡 Key Innovations

Claim 3

Fuzzy Matching

Embedding-based similarity with CLIP encodings

Claim 13

Multi-tier Caching

Predictive preloading with CDN edge distribution

Claim 18

Performance Monitoring

WebGL timer queries with adaptive quality

Claim 20

Intelligent Fallback

Graph-based asset relationships

View Complete Technical Deep-Dive

Comprehensive walkthrough with code examples, architecture diagrams, and implementation details

System Architecture

Four interconnected modules working in sequence to deliver production-ready 3D scenes from natural language.

Processing Flow: Input → NLP → Asset Selection → Layout → Rendering
1

🧠Natural Language Processing

  • Text normalization & tokenization
  • Multi-language support via mBERT
  • Intent classification & NER
  • Spatial relationship parsing

→ Scene Specification (JSON)

2

🎯Asset Selection & Constraint Engine

  • 10,000+ pre-validated 3D assets
  • Performance profiles per platform
  • Semantic tag hierarchies
  • Multi-factor asset ranking

→ Validated asset list

3

🏗️Spatial Layout Generator

  • Physics-based positioning
  • Collision detection & resolution
  • Hierarchical object relationships
  • Transform matrix generation

→ 3D Scene structure

4

🖥️Runtime Rendering System

  • Progressive loading & compression
  • WebGL 2.0 + WebGPU support
  • Platform-specific optimization
  • Real-time performance monitoring

→ Final rendered 3D scene

Competitive Advantage

How our patented approach compares to existing solutions in the market.

A live demo is currently in development
FeatureMy PatentGenie 3Traditional Tools
Output Type✅ Reusable 3D assets❌ Video framesStatic models
Hallucination Risk✅ None❌ HighN/A
Performance Guarantee✅ Enforced budgetsTo be determinedManual optimization
Legal Compliance✅ Pre-cleared IP only❌ UnverifiedDepends on source
Scene Structure✅ Structured JSONPixel-basedProprietary formats
Scene Editing✅ Object-level controlLimited controlNeeds tools
Platform Deployment✅ Web, Mobile, VR ReadyProprietary platformPer-platform build required
Reconstructability✅ Full spatial coherenceTime-limited coherenceWith manual effort

Market Opportunity

Massive growth potential across multiple industries adopting AI-powered 3D content generation

Sector2030 Est. Market SizeExample Use Case
VR/XR Gaming & entertainment$700B+Gaming, Social VR/metaverse
Enterprise XR/VR$300B+Manufacturing, field service and maintenance, remote collaboration, virtual e-commerce
VR/AR Education$60B+Safety, maintenance, procedure training, leadership development
Mental Health Tech$60B+PTSD & Trauma treatment, workplace wellness
Architecture, Engineering & Construction XR/VR$40B+Virtual building walkthroughs

Total Addressable Market

$1.2+ Trillion

by 2030 across all verticals

Licensing Options

Multiple pathways to leverage this patented technology for your organization's competitive advantage.

Technology Licensing

For companies seeking competitive advantage. Full source code access and joint development.

  • Exclusive License
  • Non-exclusive License

SaaS Platform

Cloud-based scene generation service

Tiered pricing for developers, studios, and enterprises with usage-based options for variable workloads.

Strategic Partnership

Open to acquisition or partnership discussions with major technology companies seeking to enhance their 3D content creation capabilities and metaverse platforms.

Currently in active discussions for both exclusive and non-exclusive licensing arrangements

⚡ Secure Your Competitive Advantage

This patent was filed before Google's Genie 3 release, establishing clear prior art and IP protection in the rapidly evolving 3D generation space.

By licensing this patent, you gain immediate strategic positioning to win in the 3D content generation market.

While competitors struggle with hallucinations and non-production-ready outputs, this patent provides the framework for guaranteed, deployable 3D scene generation that actually works in real-world applications.

About the Inventor

Javier Anta Callersten

AI Business Transformation Leader & VR/AR Developer

  • 15+ years in AI business transformation at BCG as Senior Partner and Managing Director of BCG X, global AI leader for the retail sector
  • Led AI initiatives for retail sector across 20+ countries, helping Fortune 500 companies leverage AI for competitive advantage
  • Unreal Engine developer with deep expertise in real-time 3D rendering and game engine architecture
  • Expert in VR/AR technologies and immersive experiences, bridging business strategy with technical implementation

Get in Touch

Ready to discuss licensing opportunities? Contact me directly to explore how this patent can accelerate your 3D generation capabilities.

Patent #63/848,599 • Filed before Google's Genie 3 announcement • 22 novel claims protected

Patent specification PDF and supporting documentation available on request.